9/21/2023 0 Comments Retroarch nestopia change controls![]() Many Famicom disk-only games were ported to cartridge form for their US release. Since the NES had a delayed release, it included additional mapping hardware negating the need for the add-on, albeit without the sound enhancements. These discs commonly featured enhanced sound capabilities and the ability to save the game data, as opposed to using passwords to resume progress. ![]() The original Famicom had the Family Computer Disk System add-on released for it a few years after its release which allowed playback of games on higher capacity discs. Arguably the first majorly successful video game console after the North American video game crash of '83 probably why it looks more like a VCR than a console. It was redesigned as the NES and released two years later in the US, retailing for $179.99. ![]() The Nintendo Entertainment System, known as the Nintendo Famicom in Japan with a radically different design, is an 8-bit third-generation video game console released by Nintendo in Japan in 1983. Write themes for batocera-emulationstation.Redirect upgrades from any board to my own builds.Latency reduction and optimizing performance.Raspberry Pi: Add power buttons/switches.Sync files across multiple devices (Syncthing).PCman built-in file manager (for Xorg-powered devices).I don't see any way to remap the c buttons without also still having to use the toggle button as well. Now that's a tricky one, I have just looked at retroarch and yes c buttons are mapped to right stick by default or on the four face buttons via another button to toggle. Why doesn't RA have a auto-config method that prompts you to select each button relative to the NATIVE controller instead of the Retropad? If I use a standalone N64 emulator outside of RA, then I can just map buttons by pressing buttons and everything works as expected, but then I lose out on many of the RA core options for display and audio settings. ![]() Either that or my small brain can't process the two abstraction layers to get it working right. The N64 configuration in RA (GlupeN64 and MupeN64) on the other hand wants to combine C-buttons and one of the analog sticks and does not work well with this controller. It still required a 2-step abstraction conversion to get the 元/L2 buttons to the Z/C positions. I have successfully remapped the RA core GenesisPlusGX into having the proper 6-button layout, so now I can kick major butt in Streets of Rage 3 using combos. With this controller I can - theoretically: The same is true with many arcade fighting games. I really struggle to play N64 games and Genesis games with only four face buttons and two buttons mapped to triggers/bumpers, I just can't do it. A big part of emulation for me is muscle memory. The simple reason that I bought this was to emulate every controller - one-size fits all, basically. It has 16 buttons - most importantly it has SIX face buttons instead of the four that the RA Retropad abstraction layer is designed for. OK so the second part of my issue comes down to this new controller that I bought. Thanks had totally forgotten to remap controls via the Quick Menu instead of the primary input menu, so that explains the control remapping issues I was having. Hope that helps, here are some screenshots. This will save controls for that core only and auto load when you start that core in future. Then scroll down to controls and set your controls how you like them, then scroll up to save core remap file. To set controls per core you will need to load the core with a game, then go to the quick menu with the guide button or f1 on the keyboard. How does one create separate config files for each controller and core that load appropriately and don't get overwritten? There also seems to be some issue with the config files for each core saving with the wrong core somehow and all controls just get worse every time I try to fix it. The new controller is amazing in the limited testing I've had with it, but the retropad configuration won't let me utilize it properly. I made the mistake of replacing my Xbox 360 controller with a new 16-button controller and RA exploded and wants to eat my soul. ![]() Sorry to necro my own thread, but I'm going to lose my mind if Retroarch keeps messing with me. ![]()
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